Educated with minimalist figures and text, computer scientists may be shocked to realize our representations for formal objects are not as constrained as originally thought. Until the era of computer graphics and fast computers, we had little need to inquire about what initially appeared to be exotic ways to encode formal knowledge. This is a challenge not only for computer scientists, however, but also for artists, who should be encouraged to consider the computer, and computing practices, as subject material as well as raw material. This suggestion may strike some artists as a modernist era agenda; however, as a tool or subject, the computer with its mathematical foundation creates significantly higher complexity than paint, palette knife, or chisel ever could.
— Fishwick, Paul A. “An Introduction to Aesthetic Computing.” Aesthetic Computing. Ed. Fishwick, Paul A. Cambridge, Massachusetts: The MIT Press, 2006. 3-27.